Description
A dark metropolis atop a dying octopus, a cowardly tentacle trimmer dreaming of dung beetles, and a surreal adventure about everything and nothing.
History
Octopus City Blues is a story-driven graphical adventure. It tells the story of Kaf Kafkaryan, a tentacle trimmer living in a city built on an octopus. Plagued by recurring nightmares, Kaf uncovers dark secrets as the line between dream and reality begins to blur.
With a detailed pixel art aesthetic and an original concept, Octopus City Blues blends various genres—placing emphasis on exploration, real-time daily simulation, and stressful encounters that encourage multiple playthroughs.
Originally crowd-funded on Kickstarter in 2013, the project received additional funding from the Midgame Fund in 2021. Octopus City Blues is scheduled for release on Windows, MacOS and Linux in 2024.
Features
- Talk to people, make choices, and explore a unique world.
- Interact with the city's weird inhabitants, each with their daily schedules and secrets.
- Learn and spread scandalous rumors.
- Manage your stress and reputation in tense encounters.
Videos
Octopus City Blues Trailer — YouTube
Octopus City Blues Teaser — YouTube
Images
Logo & Icon
Widgets
Awards & Recognition
- "Best in Visual Art" Dubai World Game Expo 2015
About Ghost in a Bottle
- Boilerplate
- Ghost in a Bottle: makers of Octopus City and Neon Empire simulation software.
- More information
- More information on Ghost in a Bottle, our logo & relevant media are available here.
Octopus City Blues Credits
- Firas Assad
- Designer, Programmer, Writer
- Marina Navarro Travesset
- Artist, Designer
- Karl Crawford
- Concept Artist, Designer
- Aaron Eason
- Composer
- Shannon Mason
- Composer
- Julia Seeholzer
- Editor
- Kyle Peterson
- Key Art
- Francis Coulombe
- Additional Art
- Sabrina Cámara
- Additional Art
- Jacob Janerka
- Additional Art
- 7gobu
- Additional Art
- Reko Tiira
- Coding (XD Framework)
Contact
- Firas Assaad
- contact@ghostinabottle.com